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Because of her low base strength and mediocre strength growth, Mirana is quite frail unless she builds survivability items instead, she focuses on leveraging Leap and Moonlight Shadow to give herself and her team strategic advantages over the enemy, which can transition into victorious ganks and teamfights.Does not benefit illusions and is not affected by most percentage-based damage increasing or reducing effects.This attack damage talent is added as bonus attack damage.For effective ganking presence, an Aghanim's Scepter will allow her to hit the same enemy three times with Starstorm, dealing high burst damage.
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Items like Manta Style and Desolator will greatly increase her damage. If Mirana has a good early game, she can progress directly to a carry. As the game progresses, Mirana can gradually transform into a more damage-oriented hero, although she will rarely match a true carry. When roaming, Mirana should also buy wards when necessary. In the early game, she uses Sacred Arrow to stun enemies in lane, setting allies up for a kill. Rather meager Strength and Intelligence gain.Vulnerable to disables, especially silences and roots.Depending on the lineup, Mirana is capable of playing as a carry, semi-carry, roamer, support, and even has minor jungling capabilities. The teamwide invisibility from her Moonlight Shadow is one of the best ganking tools in the game. Her array of spells gives her the ability to disable, nuke, push, escape and gank in any number of situations. Mirana is a very well-rounded hero who can fill almost any role required by her team.